is it college age students to 35 year olds, or is the range narrower or wider than that? Also what type of person are they marketing toward?
is it college age students to 35 year olds, or is the range narrower or wider than that? Also what type of person are they marketing toward?
Everyone 40 and below. Anyone that can hold up a controller and can buy the game systems and games. The companies found a lucrative market in the working 25-32 range who have time after work and have money to spend.
Wider range. It is not only kids, teenagers, young adults, but also adults who have teens. Just imagine the dad, or even the entire family, in front of the video game.